(See also cmkae for more specific compile instructions)
Compile this project using the standard cmake routine:
mkdir build
cd build
cmake ..
make
./LBS_BBW_bin ../big-buck-bunny.{obj,tgf}
This should find and build the dependencies and create a example_bin
binary.
From within the build
directory just issue:
./LBS_BBW_bin ../big-buck-bunny.{obj,tgf}
A glfw app should launch displaying a 3D cube.
The only dependencies are stl, eigen, libigl and
the dependencies of the igl::opengl::glfw::Viewer
.
We recommend you to install libigl using git via:
git clone https://github.com/libigl/libigl.git
cd libigl/
git submodule update --init --recursive
cd ..
If you have installed libigl at /path/to/libigl/
then a good place to clone
this library is /path/to/libigl-example-project/
.