Simonoob's Stars
Chalarangelo/30-seconds-of-code
Coding articles to level up your development skills
photoprism/photoprism
AI-Powered Photos App for the Decentralized Web 🌈💎✨
aristocratos/btop
A monitor of resources
sindresorhus/pure
Pretty, minimal and fast ZSH prompt
fail2ban/fail2ban
Daemon to ban hosts that cause multiple authentication errors
qazbnm456/awesome-web-security
🐶 A curated list of Web Security materials and resources.
DevToys-app/DevToysMac
DevToys For mac
mkrl/misbrands
The world's most hated IT stickers
patriciogonzalezvivo/glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
cocopon/tweakpane
:control_knobs: Compact GUI for fine-tuning parameters and monitoring value changes
ThePrimeagen/refactoring.nvim
The Refactoring library based off the Refactoring book by Martin Fowler
ashima/webgl-noise
Procedural Noise Shader Routines compatible with WebGL
avitorio/outstatic
Outstatic - A static CMS for Next.js
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
nvim-pack/nvim-spectre
Find the enemy and replace them with dark power.
oh-my-fish/theme-bobthefish
A Powerline-style, Git-aware fish theme optimized for awesome.
asny/three-d
2D/3D renderer - makes it simple to draw stuff across platforms (including web)
zadvorsky/three.bas
THREE.JS Buffer Animation System
silviolleite/laravel-pwa
Looks like an app, feels like an app, but IS NOT an app.
alienkitty/alien.js
👽 MVC design pattern and render pipeline
cloud9c/taro
A lightweight 3D game engine for the web.
threejs/three-devtools
three.js devtools
MarketingPipeline/Markdown-Tag
Render Markdown to HTML on any website using a md tag
akella/webgl-mouseover-effects
Demos for the tutorial on how to achieve an interactive mouseover/hover effect
superguigui/threejs-starter-kit
Three.js starter kit for quick prototypes
Almo7aya/openingh.nvim
Open file or project in GitHub for neovim written in lua
yurikasayo/stable-fluids-3d
WICG/pending-beacon
A better beaconing API
michalzalobny/raymarching-engine-visualiser
Interactive visualiser 🌠 for a 3D raymarching engine written in GLSL and computed in a fragment shader on the 2D Plane.
Dakumisu/Vortex
Gobelin's Workshop - Sound Experience - Vortex 🎵