Shadowrun5e-FoundryVTT
Shadowrun 5e System for FoundryVTT.
Manifest: https://raw.githubusercontent.com/smilligan93/SR5-FoundryVTT/master/system.json
Character Sheet
Item Sheet
System is still work in progress but pretty stable now. Only Character sheet is available. All items have a sheet. Lots of things are autocalculated. Modifiers can be found in the character 'info' tab. Report an issue or message me on discord to add something I missed.
Not Implemented but planned:
- Vehicles/Drones
- Sprites & Sprites
- Hosts
- Targetted Rolls
- Better Inititiative Tracking
Work in progress.
v0.4.1 Changelog
Breaking Changes
Cyberware no long has Action, Armor, Weapon, etc. It is much simpler.
- If cyberware provides another type of item, add it as a separate item.
Template Changes
- Attributes and Skills
- Now has support for Attribute and Skill temporary modifiers. Attributes are actually available on the sheet. Still working on a good method for skills
Features
Chummer Import, found in the Misc tab
- Attributes, Skills, Weapons, Spells, Armor, Adept Powers, Qualities
- More to come
Qualities are now in the sheet, found in the Bio tab
Spot for Notoriety, Public Awareness, Street Cred, and Karma found in the Misc tab.
Fixes
Lots of text boxes were allowed for more items.
v0.4 Changelog
Features
Extensive UI overhaul Added initiative to top of character sheet, provides an edge option too Added support for living personas -- if no matrix devices aren't equipped and user is registered as emerged, it will default to living persona Added complex forms -- items added just like all others. they appear in the matrix tab Items can be dragged from a character sheet and into the item panel
Fixes
Power Points input accepts many values, most inputs have had their max length increased. Fixed dual attribute rolls not working correctly
Liceneces
Icons provided by Font Awesome: https://fontawesome.com/license