- Create mission on desired island, call it "mapLoader"
- Copy files from
.scripts/mapLoader
to the newly created mission folder (mapLoader.[island]
) - Start the mission in editor and quit it immediately
- Paste clipboard contents to
mission.sqm
file that's inside the mission folder (mapLoader.[island]
) - Load the mission again, you should now see all the mission markers
- Move the markers and add a new ones as you need
- Run
.scripts/copy-missions-to-templates.py
or just copy the resultingmission.sqm
into.templates/[island].sqm
- To build the mission, run
.scripts/build-individual.py --only [island]
, this will createRIS-Build.[island]
mission - If you're satisfied, feel free to open a Pull Request with the new template
- Place your objects in editor, see the emplacements in this mission for examples how they should look.
- Select all objects that should be in the emplacement and save it as a new custom composition (Right Click > Save Custom Composition), pick any name
- Go to
C:\Users\<<username>>\Arma 3\compositions
(or wherever your profile is located) and find your composition by name - Copy composition.sqe to
compositions/new/<<your_name>>.sqe
- Create a new file,
compositions/new/<<your_name>>.hpp
with following contents:
class <<yourName>> {
tags[] = {"PushDefense"};
#include "<<your_name>>.sqe"
};
- Add new include line to
/compositions.hpp
#include "compositions\new\<<your_name>>.hpp"
Your emplacement should now be used by the mission.