Neo-Beta-Plus datapack for Minecraft 1.16.5
Neo-Beta Plus is a datapack designed to bring back beta 1.7.3 style terrain into modern Minecraft, with a few new touches added to make modern structures, blocks, items and mobs available and give the old terrain a fresh look.
For more accurate beta 1.7.3 terrain, check out the original Neo-Beta datapack (https://github.com/SkyDeckAGoGo/neo-beta-datapack)
This page is for updates and bug reports.
For more info on this pack, check out the Planet Minecraft page (https://www.planetminecraft.com/data-pack/neo-beta-plus-modernized-beta-1-7-3-styled-terrain-for-1-16/)
Updates
V1.2.1 - 25/01/2021
- Hopefully fixed an issue where big tree leaves were decaying
- Fixed snowy taigas and tundras not spawning features
- Added coral and sea pickles to rain forests
- Changed bamboo spawning frequency
V1.2 - 24/01/2021
- Forked project into a new repo. This will make it easier to distinguish between Neo-Beta and Neo-Beta Plus
- Made some changes to biome distribution and noise variables. Old worlds will have chunk borders when loading new terrain.
- Added regular taiga biome from beta 1.8 and above. Snowy taiga has been renamed accordingly.
- Taigas generate berry bushes and new mossy stone boulders
- Removed rivers. They looked quite ugly in my opinion and didn't generate the way I wanted. May return if I can get them to look right
- Removed gravel beaches. Again, not a fan of how they turned out and I can't seem to make them look like they did in the older versions. Once again, may return if I can figure out how to make them look better.
- Added various types of fish to all forest biomes
- fish are rare for some reason though, not sure how to increase their spawn rate enough
- Added termite hills to Savannahs
- A way to get coarse dirt
- Experimental, may remove if people think they look ugly
- Changed lilly pad generation to make swamps less ugly
- Made sunflowers rarer in plains biomes
- Made trees rarer in plains and shrubland biomes
- Changed 'fancy oak' generation to give trees larger, bushier leaves like in beta 1.7.3
- Fixed issue where grass was spawning in the nether
- Probably some other minor changes I forgot too. Sorry for the update-drought, been busy with university stuff. Hope you enjoy! :)
V1.1 - 11/08/2020
- pack updated to 1.16.2!
- added the autumnal forest biome
- includes dark oak trees, witch huts and giant mushrooms
- added a variety of modern blocks, ores and trees
- granite, andersite and diorite spawn in all biomes
- endermen, witches and zombie villagers now spawn in all biomes
- horses and donkeys spawn in plains and savannahs. acacia trees also spawn in savannahs
- llamas spawn in shrublands
- foxes and rabbits spawn in taigas
- husks and rabbits spawn in deserts
- strays, polerbears and rabbits spawn in tundras
- lily pads, jungle trees, pandas, cats and parrots spawn in rainforests
- salmon and kelp spawn in rivers
- swamp trees and lily pads spawn in swamplands
- plains, forests and swamplands now generate a variety of new flowers
- (plus a lot of other features i may have missed)
V1.0 - 31/07/2020
- branched the project out from the master
- added experimental river biomes that run through the middle of biomes
- two varients, cold rivers and regular rivers
- added modern structures to biomes such as villages, ruined portals, strongholds, mineshafts etc..
- removed lower biomes but changed the height distribution of regular biomes.