Pinned Repositories
Fmod5Sharp
Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)
liblzma
LZMA SDK made for use with CMake
pragma
Repository for the pragma game engine.
recompiler
Xbox360 -> Windows executable converter
TFMV
Team Fortress 2 Model Viewer
UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
valve-bsp-parser
Valve BSP-file parser, written in modern C++
vsif2vcd
Utility to decompile VCD files from scenes.image file.
SlawekNowy's Repositories
SlawekNowy/pragma
Repository for the pragma game engine.
SlawekNowy/TFMV
Team Fortress 2 Model Viewer
SlawekNowy/Anvil
Anvil is a cross-platform framework for Vulkan
SlawekNowy/compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
SlawekNowy/cppbezierfit
C++ Implementation of https://github.com/burningmime/curves
SlawekNowy/GARbro
Visual Novels resource browser
SlawekNowy/lua-debug
Lua Debug Adapter for Visual Studio Code
SlawekNowy/luabind-deboostified
Create Lua bindings for your C++ code easily - my improvements
SlawekNowy/mpaheader
MPEG Audio Frame Header for cross-platform uses
SlawekNowy/OpenColorIO
A color management framework for visual effects and animation.
SlawekNowy/pr_cycles
Pragma raytracing module for offline rendering
SlawekNowy/pr_dmx
Pragma module for loading DMX files
SlawekNowy/pr_openvr
Pragma VR module based on the openvr library from Valve
SlawekNowy/pr_prosper_opengl
Pragma module for the OpenGL graphics API
SlawekNowy/pr_prosper_vulkan
Pragma module for the Vulkan graphics API
SlawekNowy/prosper
Graphics rendering framework used for the Pragma game engine.
SlawekNowy/prosper_opengl
OpenGL implementation for prosper
SlawekNowy/prosper_vulkan
Vulkan implementation for prosper
SlawekNowy/QuardupleD_ModelConverter
Converts SimplifiedX format used by QuadrupleD to DirectX X files.
SlawekNowy/render_raytracing
Pragma tool for performing raytracing jobs.
SlawekNowy/sharedutils
Utility library used in the pragma game engine.
SlawekNowy/spdlog
Fast C++ logging library.
SlawekNowy/test_ci2
SlawekNowy/UniRender
Raytracing framework for various raytracers (like Cycles)
SlawekNowy/UniRender_Cycles
UniRender implementation for the Cycles rendering engine
SlawekNowy/util_dmx
Library for loading DMX files.
SlawekNowy/util_image
Library for loading and transforming various game image formats.
SlawekNowy/util_ocio
OCIO utility library for Pragma
SlawekNowy/util_zip
Simple library wrapper for zip-files.
SlawekNowy/wgui
The GUI library used by the pragma game engine.