/zeus-v2

Porting the original, now broken, zeus game to latest version of Phaser

Primary LanguageTypeScriptMIT LicenseMIT

Port of the famous Zeus game

Can't find a way to make the original Zeus game playable. Seems to be something missing. Anyhow, so I have started creating the game anew using a fresh Phaser + TypeScript template, using the old game as a reference. Might extend the game if I can manage to make it work.

Created using the Phaser esbuild TypeScript Template.

TODO

  1. Fix player sprite (frame 0)
  2. Fix draft Game Won screen,
  3. Balance game play difficulty and play time
  4. Fix/polish healthbar + player lives,
  5. Add bull running dust,
  6. Bull juggle hit combo?
  7. Other obstacles / enemies to counter?
  8. Add a STORY! Why is Zeus mad? And why is he attacking the player? Why are bulls running everywhere?

Known bugs