Snibaw
Hello, I'm a third-year (M2) computer science student specializing in video games. I'm passionate about video game development. Games on snibaw.itch.io.
Pinned Repositories
AI_WarBot
AstroShift-URP
An endless 2D endless game that I'm trying to create for mobile. This is the first time I've used URP (Universal Render Pipeline), and I'm concentrating more on the graphics than I did for Fireman-Runner.
Fireman-Nonsense
This is my first game available on the play store. It's a 3D mobile game similar to the "anti-stress" games you often see in ads.
Game-Tank
I tried to recreate WII Play's 2D tank game. I was able to create intelligent enemies for the game and add aiming aids in the mobile version.
GameJam-28-08-2023
We created this game called "Realities" in 24 hours for a Game Jam in a team of 3 (We won 🥳). I was in charge of the development on Unity, while the other members of the group worked on 3D models and UI.
Paint-War-Project-OpenGL
A school project in a group of three involved creating an OpenGL-based 3D paint war game. We implemented techniques such as Ray-Marching to display players on the screen and simulate physics interactions between the players' blobs.
PFE-ZeusVersusHumans
An end-of-study project which is a 3D mobile game in a team of 4. The idea is to make a mobile game where the player embodies the god of thunder, Zeus.
PlatformerDeveloppement1
The aim of this project is to program the control of a basic game object in a 2D platform game environment, without using dedicated unity packages.
Top-Ten
A "board game" I'm trying to recreate on a mobile app
UniJam
This game was created by 7 students: developers, game designers and 3D artists for a gamejam. (We won the jury prize 🥳) It's a platformer-sandbox fps in which you can color the environment to give it effects and progress through the game. Personally, I spent a lot of time on the game's physics and the effects of the various blocks.
Snibaw's Repositories
Snibaw/AstroShift-URP
An endless 2D endless game that I'm trying to create for mobile. This is the first time I've used URP (Universal Render Pipeline), and I'm concentrating more on the graphics than I did for Fireman-Runner.
Snibaw/Fireman-Nonsense
This is my first game available on the play store. It's a 3D mobile game similar to the "anti-stress" games you often see in ads.
Snibaw/Top-Ten
A "board game" I'm trying to recreate on a mobile app
Snibaw/Game-Tank
I tried to recreate WII Play's 2D tank game. I was able to create intelligent enemies for the game and add aiming aids in the mobile version.
Snibaw/PFE-ZeusVersusHumans
An end-of-study project which is a 3D mobile game in a team of 4. The idea is to make a mobile game where the player embodies the god of thunder, Zeus.
Snibaw/AI_WarBot
Snibaw/GameJam-28-08-2023
We created this game called "Realities" in 24 hours for a Game Jam in a team of 3 (We won 🥳). I was in charge of the development on Unity, while the other members of the group worked on 3D models and UI.
Snibaw/Paint-War-Project-OpenGL
A school project in a group of three involved creating an OpenGL-based 3D paint war game. We implemented techniques such as Ray-Marching to display players on the screen and simulate physics interactions between the players' blobs.
Snibaw/PlatformerDeveloppement1
The aim of this project is to program the control of a basic game object in a 2D platform game environment, without using dedicated unity packages.
Snibaw/UniJam
This game was created by 7 students: developers, game designers and 3D artists for a gamejam. (We won the jury prize 🥳) It's a platformer-sandbox fps in which you can color the environment to give it effects and progress through the game. Personally, I spent a lot of time on the game's physics and the effects of the various blocks.
Snibaw/AICarRace
A 3D race car game I made for a friend so he can experiment Machine Learning !
Snibaw/Auction_Simulation
This project aims to simulate an auction with one server and several clients. It was a second-year small-project for my engineering school.
Snibaw/DagYourWay
Snibaw/Game-Platformer2D
My first game. A 2D Platformer Game I created in 2022.
Snibaw/Game-TreZor
A RPG game that I'm creating right now
Snibaw/Mirror-Brick-Analysis
The goal of this activity is to analyze technological bricks. We chose mirror networking, we are going to do a small demo on a project and an oral presentation on it
Snibaw/Nuit_De_L_Info
"La Nuit de l'info" is a programming event whose goal is to create a web application in one night. For this, we were composed of a team of 6 and had to program on the theme of STDs
Snibaw/OPD-Characterization
This project was realised during our Industrial Project. Real project : https://github.com/Victor804/keithley-software
Snibaw/Portfolio
This is the git repository for my portfolio ! Hoping that I will get an internship one day :)
Snibaw/Queue_Simulation
This project aims to model a queue at the bank. The user can modify some parameters such as the speed of arrival of customers, the minimum/maximum customer service time or the number of days simulated. A text file then summarises the simulation data.
Snibaw/RomainPerrierPASTP1
Snibaw/School-AES_Encryption
I realized a cryptography lab whose goal was to find the two keys used during a double AES encryption from the clear message and the final coded message.
Snibaw/School-Machine_Learning_Introduction
I took a machine learning course as part of my second year. During this course, we had to do a practical work in groups of two. The goal of this lab was to make us practice two aspects of machine learning: Supervised Machine Learning and Unsupervised Machine Learning.
Snibaw/School-Matlab_Project
The aim of this project is to code the robot's ability to keep track of its position using photoreceptors like a fly does.
Snibaw/School-Matlab_Signal_Processing
Here is two labs that had to be done in groups of two in my UP signal processing
Snibaw/School-Optimization_Challenge
My school organized a programming event where the goal was to find the best solution to a problem. We finished first in our school with an optimal solution found for half of the problems.
Snibaw/School-Project-GameDev-1
My first school game project. A 2D Shoot'm Up in space.
Snibaw/Switch-Btw-OpenWindows-Macro
This project was made so you can be able to switch between diferents open tabs by pressing "1","2","3" ...
Snibaw/Unity-Summer-Project
This is an introduction to GameDev with a 2D Shooter game.
Snibaw/Up_GP_Simulation
The goal of this project was to simulate the interaction between every UP and GP of my year. In this way we could collect data on them so that we could potentially improve our school year.