A List of great Game Engines
- Godot Engine (MIT License): A feature-rich, cross-platform engine known for its user-friendly interface and GDScript.
- Flax Engine (Custom License): multi-platform 3D game engine
- Hazel Engine 2D (Apache-2.0 License): multi-platform 3D game engine,
- Cocos Creator (MIT License): A versatile engine for 2D and 3D games, with a strong focus on mobile platforms and visual scripting.
- Panda3D (MIT License): A Python-based engine often used for education and research, offering flexibility and 3D rendering capabilities.
- Urho3D (MIT License): A high-performance engine optimized for mobile and embedded platforms, with a C++ foundation.
- Defold (MIT License): A 2D game engine focused on simplicity and rapid development with Lua scripting.
- Unreal Engine (Custom License): A powerful, industry-standard engine with advanced features and a large community.
- CryEngine (Custom License): Known for its high-quality visuals and advanced features, CryEngine is used in many AAA games.
- GameMaker Studio 2 (Commercial): A popular 2D and 3D game engine with a focus on ease of use and rapid development.
- jMonkeyEngine (Apache License 2.0): A Java-based 3D engine with a focus on flexibility and community-driven development.
- Crystal Space (GNU Lesser General Public License): An older engine with a focus on 3D graphics and simulation, still used in some projects.
- Vent-Engine (Apache-2.0) A game engine built with Rust for unparalleled performance and a developer-friendly workflow.
- Add your Game Engine :D
- Pygame (LGPLv3 License): A Python library for creating 2D games, offering a simple interface for graphics, sound, and input.
- filament (Apache-2.0 License) Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2.
- SFML (zlib/LGPLv2 License): A C++ library for multimedia development, providing a foundation for game creation.
- Bevy (MIT/Apache-2.0 License): A refreshingly simple data-driven game engine built in Rust.
- LibGDX (Apache License 2.0): A Java-based engine for creating cross-platform games, focusing on performance and low-level access.
- SDL (zlib License): A cross-platform library for accessing audio, keyboard, mouse, joystick, and graphics hardware.
- Unity (Custom License): A widely used engine offering a comprehensive toolset for 2D and 3D game development.
Simplty add a game engine in the README.md file using this structure
## <Category>
- **<Engine-Name>** (<License>): <Description>
and submit a pull-request