This boot rom can boot an Xbox BIOS. It contains absolutely no code copyrighted by Microsoft, so you are free to distribute it under the terms of the GPL. See LICENSE.txt for more information.
This boot ROM accomplishes the following:
- Sets up the GDT
- Enables protected mode
- Enables 32-bit mode (since x86 starts in a backwards-compatible 16-bit mode)
- Loads and interprets opcodes to initialize the console
- Decodes, verifies, and passes off to the Xbox's second-stage bootloader (<4817 kernels)
- Verifies and passes off to the BIOS (4817 or newer kernels)
And it manages to support all (original) BIOSes despite the 512 byte limitation!
mouse_rev0.bin boots older BIOSes (<4817 kernels), and mouse_rev1.bin boots only newer BIOSes (4817+ kernels).
This boot ROM also support the free Cromwell BIOS.
The verification processes on this boot ROM are intended to match verification done on original consoles for the sake of accuracy. As such, BIOSes built with leaked source code are not directly supported.
If you encounter issues with these BIOSes, check to make sure the issues occur on an original BIOS dumped from a retail Xbox.
These are the requirements:
- GCC 8 or newer that can compile or cross-compile for 32-bit x86 CPUs
- GNU Make (used for making it)
fallocate
anddd
(comes with most GNU/Linux distros)- Optional: Git - Makes it easy to quickly clone and build from a terminal
To compile:
- Clone the repo and change directory
$ git clone https://github.com/SnowyMouse/fancy-mouse-boot-rom && cd fancy-mouse-boot-rom
-
If you are not on an x86-based PC, you may want to edit the makefile to make it use the correct GCC implementation.
-
Run make
$ make
The resulting file will be called mouse.bin in the bin folder.
- Vaporeon : Testing, missing information
- Skryptonyte : Fixes
- Matt Borgerson : His "Deconstructing the Xbox Boot ROM (Archived)" was used in the creation of this project. This actually made this project possible, since extracting a real MCPX boot rom and then reverse engineering it was out of the scope and capabilities of what I can actually do.
- The Xemu project : This was extremely helpful so I can debug this with GDB.
- The Xbox Dev Wiki : This was helpful for knowing what the rev1 MCPX does.