The goal of this example is to show non-gamedev how to implement a simple camera system. Every step will be git tagged in order to follow a tutorial posted somwhere.
- Start with a working GGEZ template (git tag v0.1)
- Draw a background (git tag v0.2)
- Background become world (git tag v0.3)
- Navigate the world (git tag v0.4)
- Bounding Boxes with mouse captation (git tag v0.5)
- Zoom in/Zoom out (git tag v0.6)