From DevDad dedicated to you, Unreal Community. Code is now under MIT License. Use it free for whatever you want. I only request that you mention me in the credits for your game in the way that feels most appropriate to you.
- Clean, fast, modern, and free Simplex Noise Plugin
- Double precision float support for Blueprints
- Simplex Noise 1D, 2D, 3D and 4D
- Fractional Brownian Motion summation of Simplex Noise 1D, 2D, 3D and 4D
This algorithm was originally designed by Ken Perlin, but this code has been adapted and extended from the implementation written by Stefan Gustavson and modified to fit Unreal Engine 5.
More advanced version: UnrealFastNoise2