Credit goes to:
- The Sonic Physics Guide for the amazing research that was adapted for the game's physics.
- SEGA for creating Sonic and his games.
- Techokami for ripping the tileset for Angel Island Zone (from Sonic Advance)
- @louplayer for the edited Sonic sprites (https://www.spriters-resource.com/custom_edited/sonicthehedgehogcustoms/sheet/160249/).
- @raeleus for the original Particle Pack UI skin.
- @tommyettinger for the gdx-setup tool that was used to generate the project, as well as the adapted UI skin.
- @crashinvaders for the gdx-texture-packer GUI that was used to easily pack sprites into atlases.
Copyright 2023 SonicGDX
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.