Sony PlayStation Studios' Audio Standards Working Group - Average Loudness and Peak Levels of Audio Content on Sony Interactive Entertainment Platforms
This is an update to v.1.1, first published in August 2013.
Prior to that time, the loudness of audio content could vary greatly from title to title, as well as between those products and other media that can be played on SIE platforms such as films, music, and television broadcasts.
The purpose of the ASWG recommendations contained within this paper are threefold:
• To give consumers a consistent loudness experience between different titles and associated media on Sony Interactive Entertainment platforms.
• To promote good audio engineering practices.
• To protect the format that we deliver content on.