High-level video toolkit based on ffmpeg.
video-rs
is a general-purpose video library for Rust that uses the
libav
-family libraries from ffmpeg
. It aims to provide a stable and Rusty
interface to many common video tasks such as reading, writing, muxing, encoding
and decoding.
First, install the ffmpeg
libraries. The ffmpeg-next
project has
excellent instructions
on this (video-rs
depends on the ffmpeg-next
crate).
Then, add the following to your dependencies in Cargo.toml
:
video-rs = "0.1"
Use the ndarray
feature to be able to use raw frames with the
ndarray
crate:
video-rs = { version = "0.1", features = ["ndarray"] }
Decode a video and print the RGB value for the top left pixel:
use video_rs::{
self,
Locator,
Decoder,
};
fn main() {
video_rs::init();
let source = Locator::Url("http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4".parse().unwrap());
let mut decoder = Decoder::new(&source)
.expect("failed to create decoder");
for frame in decoder.decode_iter() {
if let Ok((_, frame)) = frame {
let rgb = frame
.slice(ndarray::s![0, 0, ..])
.to_slice()
.unwrap();
println!(
"pixel at 0, 0: {}, {}, {}",
rgb[0], rgb[1], rgb[2],
);
} else {
break;
}
}
}
Encode a 🌈 video, using ndarray
to create each frame:
use std::path::PathBuf;
use std::time::Duration;
use ndarray::Array3;
use video_rs::{
Locator,
Encoder,
EncoderSettings,
Time,
};
fn main() {
video_rs::init();
let destination: Locator = PathBuf::from("rainbow.mp4").into();
let settings = EncoderSettings::for_h264_yuv420p(1280, 720, false);
let mut encoder = Encoder::new(&destination, settings)
.expect("failed to create encoder");
// By determining the duration of each frame, we are essentially determing
// the true frame rate of the output video. We choose 24 here.
let duration: Time = Duration::from_nanos(1_000_000_000 / 24).into();
// Keep track of the current video timestamp.
let mut position = Time::zero();
for i in 0..256 {
// This will create a smooth rainbow animation video!
let frame = rainbow_frame(i as f32 / 256.0);
encoder.encode(&frame, &position)
.expect("failed to encode frame");
// Update the current position and add `duration` to it.
position = position.aligned_with(&duration).add();
}
encoder.finish()
.expect("failed to finish encoder");
}
fn rainbow_frame(p: f32) -> Array3<u8> {
// This is what generated the rainbow effect! We loop through the HSV
// color spectrum and convert to RGB.
let rgb = hsv_to_rgb(p * 360.0, 100.0, 100.0);
// This creates a frame with height 720, width 1280 and three
// channels. The RGB values for each pixel are equal, and determined
// by the `rgb` we chose above.
Array3::from_shape_fn(
(720, 1280, 3),
|(_y, _x, c)| {
rgb[c]
})
}
fn hsv_to_rgb(h: f32, s: f32, v: f32) -> [u8; 3] {
let s = s / 100.0;
let v = v / 100.0;
let c = s * v;
let x = c * (1.0 - (((h / 60.0) % 2.0) - 1.0).abs());
let m = v - c;
let (r, g, b) =
if h >= 0.0 && h < 60.0 {
(c, x, 0.0)
} else if h >= 60.0 && h < 120.0 {
(x, c, 0.0)
} else if h >= 120.0 && h < 180.0 {
(0.0, c, x)
} else if h >= 180.0 && h < 240.0 {
(0.0, x, c)
} else if h >= 240.0 && h < 300.0 {
(x, 0.0, c)
} else if h >= 300.0 && h < 360.0 {
(c, 0.0, x)
} else {
(0.0, 0.0, 0.0)
};
[
((r + m) * 255.0) as u8,
((g + m) * 255.0) as u8,
((b + m) * 255.0) as u8,
]
}
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.