/Rust101

This is my Rust playground, where I will be rewriting many interesting projects in Rust.

Primary LanguageRustMIT LicenseMIT

Rust101

This is my Rust playground, where I will be rewriting many interesting projects in Rust.

Ray marching

  • A lightweight Software Ray Marching Engine with Rust (self-referential).

Result

Path Tracing

  • Cornell box rendered using ray tracing, implemented in Rust, rewritten from Games 101 Assignment 7.
  • Requirement: rustc >= 1.72

Result