This project is aimed to improve the leaked CS:GO code, to make it more stable and to make it playable. Use resources from CS:S to get the HUD and GameUI to work properly. Partially used code from https://github.com/SwagSoftware/Kisak-Strike (some econ stuff, weapon recoil). Features: - Removed Scaleform; - Filesystem from TF2 leak (less hardcoded stuff, allows for 'custom' folder, etc); - Some VGUI stuff and complete GameUI ported from TF2 leak; Currently known bugs: - sv_pure is most likely broken due to differences between CS:GO and TF2 implementations that I was too lazy to fix for TF2 filesystem at 6AM, just 2 hours before going to college with no sleep; - Game currently crashes after shutting down (something related to g_pCVar and outputting console messages, I think g_pCVar gets destructed before it is used for outputting console messages or something);