Feature request: colored logs, same as in Editor
novavision opened this issue · 12 comments
During last month I started to use colored Debug.Log
in Unity, and really helps a lot when each game manager provide logs according to it's unique color.
As you know the code is something like that:
Debug.Log("<color=green>Notifications: {messsage}"
Unfortunately Lunar Console doesn't support it and I see extended log without color convertation.
Would be great to implement it.
Added to the roadmap.
Available in 1.7.0
I have check it with version 1.8 on asset store but I can't show the color of the text. The log show like below
TDEBUG►<color=#00cc99>InputLocked►<color=#ff5050>LOCKED
It still not working and not working with bold too
@nntgam, can you try adding a closing
</color>
tag?
Yes I have already put, this on auto format by github.
This is full log:
<b>TDEBUG►</b><color=#00cc99><b>InputLocked►</b></color><color=#ff5050><b>LOCKED</b></color> Remove <b>DoBoardGenerateEffect</b> remain UILevelShowBegin
@nntgam, this does not look right - can you try to use color names and see if that works? Is this happening on iOS or Android?