SpaceMadness/lunar-unity-console

"No Such File Or Directory" When building in XCode after moving the Unity Project

BGames31 opened this issue · 3 comments

Steps

  1. Build with Unity, generate xCode Project
  2. Move Unity project to another folder or hard drive.
  3. Try to Build. The following error appears:

Captura de Pantalla 2020-11-17 a la(s) 12 18 02

Not related to the LUNAR_CONSOLE_EXPORT_IOS_FILES solution.
I guess the unity_native_interface.m is not included in the xCode project but I can't figure out why, and we can't depend on the Unity project being in the same place forever.
Thanks for your time!

Hey @BGames31,

I'm not sure what you mean by "Not related to the LUNAR_CONSOLE_EXPORT_IOS_FILES solution." Would you be able to clarify?

Hey, of course excuse me, I meant that I know there is a similar issue that is resolved by putting "LUNAR_CONSOLE_EXPORT_IOS_FILES" in the Scripting Define Symbols field of Project Settings, which we already did but it doesn't seems to fix it.
Thanks!

Thanks for clarifying. Can you check if:

  • LunarConsole folder exists in your iOS build output folder
  • Libraries/Lunar Console folder group exists in Xcode