Pinned Repositories
dcc-scripts
A collection of DCC scripts used at the studio.
ezEngine
An open source C++ game engine.
FenixFXSDK
A completely customizable, extensible, and data-driven particles engine built for games.
LuaBehaviorTree
A BehaviorTree implementation in Lua, optimized for games, and with XML support.
o3de
Source for fully featured AAA Open 3D Engine
o3de-gem-ssbehaveai
An O3DE gem providing a fully featured AI toolkit with a behavior tree engine, a navigation system, and a complete integration to the O3DE editor.
PixelUI
A cross-platform skinnable GUI toolkit for your apps and tools.
rive-renderer-plutovg
A renderer implementation for Rive files using plutovg.
spark
Quirrel - Gaijin Entertainment dynamic script language (former Squirrel)
SPSL
Sparky Shading Language. An experimental shading language that translates to HLSL or GLSL.
Sparky Studios's Repositories
SparkyStudios/o3de-gem-ssbehaveai
An O3DE gem providing a fully featured AI toolkit with a behavior tree engine, a navigation system, and a complete integration to the O3DE editor.
SparkyStudios/PixelUI
A cross-platform skinnable GUI toolkit for your apps and tools.
SparkyStudios/ezEngine
An open source C++ game engine.
SparkyStudios/rive-renderer-plutovg
A renderer implementation for Rive files using plutovg.
SparkyStudios/LuaBehaviorTree
A BehaviorTree implementation in Lua, optimized for games, and with XML support.
SparkyStudios/dcc-scripts
A collection of DCC scripts used at the studio.
SparkyStudios/FenixFXSDK
A completely customizable, extensible, and data-driven particles engine built for games.
SparkyStudios/o3de
Source for fully featured AAA Open 3D Engine
SparkyStudios/spark
Quirrel - Gaijin Entertainment dynamic script language (former Squirrel)
SparkyStudios/SPSL
Sparky Shading Language. An experimental shading language that translates to HLSL or GLSL.