/PacmanClientServer

Just small test pacman client-server. No ghost or bonuses included. Yet.

Primary LanguageASPMIT LicenseMIT

PacmanClientServer

Just small test pacman client-server. No ghost or bonuses included yet.

/Build folder contains builds of the server and the client app. Server is console C# application, client is Unity graphic application with 640x480 window. You can run multiple clients if they have different addresses. Simple WASD/Arrows movement. If server falls, client will stop the game and wait for reconnect. When reconnected, the game resume. In current implementation there are no any save data excepts map-file, so after recovery server will take last client position. Each new client have their own game desk