Yet another matrix rain git repo - this is my first time using shaders and webgl
https://mortimyrrh.github.io/MatrixShader/
Basic Webgl Context and Interactive Cube (all boiler plate code is from here) https://www.tutorialspoint.com/webgl/webgl_interactive_cube.htm
Basic Triangle Tutorial https://aralroca.com/blog/first-steps-in-webgl
Editor https://thebookofshaders.com/edit.php
Exsamples https://glslsandbox.com/
GLSL Referance https://learnopengl.com/Getting-started/Shaders
Simmilar Work https://shahriyarshahrabi.medium.com/shader-studies-matrix-effect-3d2ead3a84c5 https://www.shadertoy.com/view/ldccW4
Tree vector http://cliparts.co/tree-silhouette-images
(Done) - make a basic webgl canvas page. (In Progress) - make basic triangle vector/fragment shader
- make tree vector shader
- make matrix rain fragment shader Stretch goal
- get it in to Minecraft take some pics