C# Unity IL2CPP modding framework
Here is what qmerge can currently accomplish:
- No JIT or Mono Runtime
- Low performance overhead
These will be moved over to the features list one day:
- Method patching attributes (Prefix and Postfix)
- Standard build system with build scripts making setup extremely easy for new users and very flexible for the advanced
- Compatibility with mods using beatsaber-hook
- Semantic versioning and API Stability
Operating System | Architecture | Support |
---|---|---|
Android | ARMv8 (A64) | In Progress |
Android | ARMv7 | Unsupported |
Windows | x86 | Unsupported |
Windows | x86_64 | Unsupported |
Unity version | IL2CPP version | Support |
---|---|---|
4.6.1+ | First release | Unsupported |
5.2.x | 15 | Unsupported |
5.3.0-5.3.1 | 16 | Unsupported |
5.3.2 | 19 | Unsupported |
5.3.3-5.3.4 | 20 | Unsupported |
5.3.5-5.4.6 | 21 | Unsupported |
5.5.0-5.5.6 | 22 | Unsupported |
5.6.0-5.6.7 | 23 | Unsupported |
2017.1.0-2018.2.21 | 24 | Unsupported |
2018.3.0-2018.4.x | 24.1 | Unsupported |
2019.1.0-2019.3.6 | 24.2 | Unsupported |
2019.3.7-2019.4.14 | 24.3 | Unsupported |
2019.4.15-2019.4.20 | 24.4 | Unsupported |
2019.4.21-2019.4.x | 24.5 | In Progress |
2020.1.0-2020.1.10 | 24.3 | Unsupported |
2020.1.11-2020.1.17 | 24.4 | Unsupported |
2020.2.0-2020.2.3 | 27 | Unsupported |
2020.2.4-2020.3.x | 27.1 | Unsupported |
2021.1.0-2021.1.x | 27.2 | Unsupported |
These are some of people and their repositories that have been a tremendous help in the development of qmerge: