/VKCubeHLSL

A Vulkan sample (simply deferred shading) revised from the LunarG SDK, using my DXUT-like framework. This is an HLSL version of the Vulkan sample, which utilized my modified glslang initially (glslangValidator.exe attached, compiled from the official glslang, which is feasible now with my suggestions accepted).

Primary LanguageC++

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