/VoxelizerX

Real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.

Primary LanguageC++

VoxelizerX

Real-time surface voxelization making use of tessellation for primitive processing and extrapolations.

Surface voxelization result1 Surface voxelization result2

Real-time solid voxelization using the surface voxelization method above and then filled with fast GPU depth peeling.

Solid voxelization result