Heavily inspired by Eduardo Lima's gpu-playground, this attempts to act as the smallest demo of offscreen rendering.
This utilizes some of example code from Aaftab Munshi, Dan Ginsburg, and Dave Shreiner's OpenGLES 2.0 Programming Guide .
Both works were originally unlicensed. This project will continue in that spirit.
The application will currently attempt to render a 1920x1080 scene with RGBA8888. This will be dumped directly to an output binary file. If you wish to preview the file you can use the following imagemagick string to convert the output to png:
magick -depth 8 -size 1920x1080+0 rgba:out.bin -flip new.png