Pinned Repositories
blenderbezierutils
Blender Add-on with Bezier Utility Ops
com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
EdgeFlow
Blender tools for working with edgeloops
Editor
Community managed visual editor for Babylon.js
fuzzdb
Dictionary of attack patterns and primitives for black-box application fault injection and resource discovery.
IBLBaker
Light probe generation and BRDF authoring for physically based shading.
LightmassConfiguration
LightmassConfiguration is a script made for Unreal Engina 4 to allow to change from Unreal's CPU Lightmass to GPU Lightmass (made by Luoshuang for the Unreal Forums) and back. Since there are no options in GPU Lightmass, the script also allows anyone to change bake quality levels without the need to even restart Unreal Editor.
Lottery-application
MeshesLibrary
Use this repo as a place to share your scenes and meshes
mifthtools
MifthTools
StefanLengyel's Repositories
StefanLengyel/blenderbezierutils
Blender Add-on with Bezier Utility Ops
StefanLengyel/com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
StefanLengyel/EdgeFlow
Blender tools for working with edgeloops
StefanLengyel/Editor
Community managed visual editor for Babylon.js
StefanLengyel/fuzzdb
Dictionary of attack patterns and primitives for black-box application fault injection and resource discovery.
StefanLengyel/IBLBaker
Light probe generation and BRDF authoring for physically based shading.
StefanLengyel/LightmassConfiguration
LightmassConfiguration is a script made for Unreal Engina 4 to allow to change from Unreal's CPU Lightmass to GPU Lightmass (made by Luoshuang for the Unreal Forums) and back. Since there are no options in GPU Lightmass, the script also allows anyone to change bake quality levels without the need to even restart Unreal Editor.
StefanLengyel/Lottery-application
StefanLengyel/MeshesLibrary
Use this repo as a place to share your scenes and meshes
StefanLengyel/mifthtools
MifthTools
StefanLengyel/TexTools-Blender
TexTools is a UV and Texture tool set for 3dsMax created several years ago. This open repository will port in time several of the UV tools to Blender in python. For more information on TexTool's tools and features see: http://renderhjs.net/textools/blender
StefanLengyel/travel-site