The ONI Save Parser is a Kotlin/WASM web app service designed for showing Oxygen Not Included (ONI) save games.
To read the save game files, it utilizes a Kotlin port of RoboPhred's oni-save-parser.
It's only for reading and analyzing saves. If you are looking for editing and saving files, please use Duplicity.
I would like to express my sincere appreciation to RoboPhred for developing the original oni-save-parser and to Bryan Gonzalez for his C# port. Additionally, special thanks are owed to SGT_Imalas for providing valuable guidance on handling specialties in the save game files.
Contributions to this project are welcome! If you encounter any issues, have suggestions for improvements, or would like to contribute new features, please feel free to submit a pull request.
This project is licensed under the GNU Affero General Public License (AGPL), ensuring the community's freedom to use, modify, and distribute the software.