StefanoFiumara/Harry-Potter-Unity
A rewrite of my forever-project in the Unity game engine, initially written in Flash Actionscript 3.0.
C#MIT
Issues
- 0
Add skip action button
#44 opened - 0
- 0
Add highlight to cards on mouse over
#42 opened - 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
Send input over network as RPC
#32 opened - 0
Remove Player objects after disconnects
#31 opened - 0
implement proper event system
#30 opened - 0
Limit rooms to 2 players
#29 opened - 1
- 0
- 0
- 1
Implement end of game message
#25 opened - 0
Fix draw order for initial hand
#24 opened - 1
Hi!
#23 opened - 0
- 0
Implement Creature Damage
#21 opened - 0
Implement Alternating Turns
#20 opened - 0
- 0
- 0
- 0
- 0
Fix camera preview on overlapping cards
#15 opened - 0
- 0
- 1
- 0
- 0
- 1
Implement interactive spells
#9 opened - 0
Implement basic damage spells
#8 opened - 1
Implement discard pile & damage
#7 opened - 0
- 0
- 0
Implement basic battlecry creatures
#4 opened - 0
- 0
"battlecry" function for creatures
#2 opened - 0