GameProgrammingPatterns
Strategies + problem solving for common mistakes while making games
INTRO
Contains source code compiled from Game Programming Patterns book
First Edition by Robert Nystrom in 2014 [http://bit.ly/1if2D6s]
TOOLS
- C/C++ v4.0.30319
- Visual Studio 2012
SOURCE CODE
https://github.com/StevePro7/GameProgrammingPatterns
PARTS
- Part01 Introduction
- Part02 Design Patterns Revisited
- Part03 Sequencing Patterns
- Part04 Behavioral Patterns
- Part05 Decoupling Patterns
- Part06 Optimization Patterns
CONTACT
- Blog: http://steveproxna.blogspot.com
- Email: steven_boland@hotmail.com
- Twitter: @SteveProXNA