StjerneIdioten/I3D-Blender-Addon
Rewriting the I3D blender addon from scratch and adding long-sought community features
PythonGPL-3.0
Issues
- 1
Incompatibile paths for shader
#214 opened by LKAMinco - 0
[Bug Report] Wrong transformation of bone hierarchy
#213 opened by LKAMinco - 0
- 1
VertexColors are not exported
#204 opened by nilBrain - 0
- 5
Installation error
#156 opened by sjmills - 5
[Bug Report] Faulty GamePath hendling
#179 opened by nilBrain - 6
New materials
#176 opened by StjerneIdioten - 4
- 0
- 3
[Bug Report] Splittype value not exported
#188 opened by Sablerock1 - 2
mParallaxMap UV Mapping
#153 opened by jjdubois22 - 0
- 1
Bounding Volume
#171 opened by StjerneIdioten - 0
Outliner/Scenegraph Order
#184 opened by StjerneIdioten - 2
- 1
System Model
#120 opened by StjerneIdioten - 0
- 1
[Feature] Emissive map
#133 opened by StjerneIdioten - 2
Overhaul export selection
#83 opened by StjerneIdioten - 5
[Bug Report] Exporting issue
#151 opened by mikindwa - 0
[Bug Report] Emissive texture export issues
#173 opened by NMC-TBone - 2
[Bug Report] Path logic is case-sensitive
#132 opened by StjerneIdioten - 3
[Bug Report] material bug
#160 opened by Felzow47 - 2
- 13
[Bug Report] error on export but export work
#159 opened by Felzow47 - 1
Import i3D for settings only
#150 opened by Mike1977 - 4
[Bug Report] Light panel doesn't work (2.93)
#137 opened by NMC-TBone - 3
[Bug Report] FS22 vehicleShader colorMats
#146 opened by Maaslandmods - 4
Scaled objects have disappearing faces in GE
#141 opened by sistem442 - 2
- 1
- 2
I3D-Mapping fails for armatures
#99 opened by StjerneIdioten - 2
- 0
- 0
Write exporter settings into log file
#98 opened by StjerneIdioten - 0
Collision Mask Selector
#100 opened by StjerneIdioten - 1
- 4
Normal & Tangent attributes
#88 opened by StjerneIdioten - 2
UV order is not changeable
#91 opened by StjerneIdioten - 3
- 0
- 0
- 0
Refactor IndexedTriangleSet
#95 opened by StjerneIdioten - 0
ValueError, when exporting an armature, that is not in the root, with collapse armatures enabled
#89 opened by StjerneIdioten - 1
Alpha Color for Vertex Painting is always 1
#93 opened by ssnd292 - 0
- 0
Make the export log more user friendly
#87 opened by StjerneIdioten - 0
Update Readme
#85 opened by StjerneIdioten - 2
LXML crashes when exporting mergegroups
#84 opened by StjerneIdioten