Console game of Tic Tac Toe in which you battle an unbeatable "AI" opponent. The opponent is actually the Min-Max algorithm (with the Alpha Beta pruning optimization) used for evaluating best possible move in finite games with full information.
- The arrow keys - navigate the field
- Space - play your turn
- The game shows the time it took to calculate the move
- This comes in handy as the difference between the code of the two algorithms is small
- Tests have shown that the optimized version is up to 20 times faster especially when evaluating the first move of the AI
- Stoefff: "AI" and game logic
- StageGreen : UI and game logic