KSC Floodlight

A mod for KSP, originally created by forum user Divico.

Updated for KSP v1.8.0+ by Stone Blue Here.

Adds 3 Floodlight Towers to the KSC Launchpad.

Imgur album

Image

Click the towers to turn on the light. (The click-to-turn on/off, is a bit whacky with the automatic sunrise/sunset activated. It all still works, but you may have to click-wait a few seconds, or even try a quick dbl-click.)

Features

  • Can be manually turned on/off at ANY time, by clicking the tower.

  • By default, it also includes automatic Sunrise (off) / Sunset (on) switching.

REQUIRES the installation of Kerbal Konstructs

(NOT included in Stone Blue's update , and must be downloaded/installed seperately.) Kerbal Konstructs

Using the Kerbal Konstructs Base Building Editor, you can edit, move, rescale, and add this tower to ANY base, created by, or for use with, Kerbal Konstructs.

Changelog (changes made by Stone Blue):

  • Renamed all objects for consistency/clarity, standard mod prefix for ease of MM patching/targeting, as well as easy organization and naming of any additional assets anyone may want to add to the mod.

  • Fixed concavity of tower collider, converted it to a mesh collider for now

  • Raised the light panel/collider/spotlight source further up the tower

  • Tweaked the light panel size a little larger

  • Adjusted source light properties, ie adding a second spotlight/per light, and upping the brightness, as well as adjusting the cone angle and throw distance

  • Fixed the non-working emissive animation

  • Downscaled the model in-game to default at 70%, but can easily be adjusted to any scale using the KK Base Building UI

License: CC-BY-NC-SA