/shape_based_matching

try to implement halcon shape based matching, refer to machine vision algorithms and applications, page 317 3.11.5, written by halcon engineers

Primary LanguageC++BSD 2-Clause "Simplified" LicenseBSD-2-Clause

shape_based_matching

update:
fusion implementation to run faster!
Transforms in shape-based matching
pose refine with icp branch, 0.1-0.5 degree accuracy
icp + subpixel branch, < 0.1 degree accuracy
icp + subpixel + sim3(previous is so3) branch, deal with scale error

try to implement halcon shape based matching, refer to machine vision algorithms and applications, page 317 3.11.5, written by halcon engineers
We find that shape based matching is the same as linemod. linemod pdf

halcon match solution guide for how to select matching methods(halcon documentation):
match

steps

  1. change test.cpp line 9 prefix to top level folder

  2. in cmakeList line 23, change /opt/ros/kinetic to somewhere opencv3 can be found(if opencv3 is installed in default env then don't need to)

  3. cmake make & run. To learn usage, see different tests in test.cpp. Particularly, scale_test are fully commented.

NOTE: On windows, it's confirmed that visual studio 17 works fine, but there are some problems with MIPP in vs13. You may want old codes without MIPP: old commit

thoughts about the method

The key of shape based matching, or linemod, is using gradient orientation only. Though both edge and orientation are resistant to disturbance, edge have only 1bit info(there is an edge or not), so it's hard to dig wanted shapes out if there are too many edges, but we have to have as many edges as possible if we want to find all the target shapes. It's quite a dilemma.

However, gradient orientation has much more info than edge, so we can easily match shape orientation in the overwhelming img orientation by template matching across the img.

Speed is also important. Thanks to the speeding up magic in linemod, we can handle 1000 templates in 20ms or so.

Chinese blog about the thoughts

improvment

Comparing to opencv linemod src, we improve from 6 aspects:

  1. delete depth modality so we don't need virtual func, this may speed up

  2. opencv linemod can't use more than 63 features. Now wo can have up to 8191

  3. simple codes for rotating and scaling img for training. see test.cpp for examples

  4. nms for accurate edge selection

  5. one channel orientation extraction to save time, slightly faster for gray img

  6. use MIPP for multiple platforms SIMD, for example, x86 SSE AVX, arm neon. To have better performance, we have extended MIPP to uint8_t for some instructions.(Otherwise we can only use half feature points to avoid int8_t overflow)

  7. rotate features directly to speed up template extractions; selectScatteredFeatures more evenly; exautive select all features if not enough rather than abort templates(but features <= 4 will abort)

some test

Example for circle shape

You can imagine how many circles we will find if use edges

circle1 circle1

Not that circular

circle2 circle2

Blur

circle3 circle3

circle template before and after nms

before nms

before

after nms

after

Simple example for arbitary shape

Well, the example is too simple to show the robustness
running time: 1024x1024, 60ms to construct response map, 7ms for 360 templates

test img & templ features
test
templ

noise test

test2

some issues you may want to know

Well, issues are not clearly classified and many questions are discussed in one issue sometimes. For better reference, some typical discussions are pasted here.

object too small?
failure case?
how to run even faster?