trying to emulate gbc color system to some degree on godot
GDScript
Create project from skel
git clone https://github.com/Streq/GodotSkel.git miproject
cd miproject
rm -rf .git
git init -b develop
git add .
git commit -m"first commit"
gh repo create
? What would you like to do? Push an existing local repository to GitHub
? Path to local repository .
? Repository name miproject
? Description description
? Visibility Public
✓ Created repository Streq/miproject on GitHub
? Add a remote? Yes
? What should the new remote be called? origin
✓ Added remote git@github.com:Streq/miproject.git
? Would you like to push commits from the current branch to "origin"? Yes
✓ Pushed commits to git@github.com:Streq/miproject.git
Update secrets
cp secrets_template.sh secrets.sh
chmod +x secrets.sh
#edit secrets.sh with keys and configs
./secrets.sh
Create main
git checkout -b main
git push origin main
git push --set-upstream origin main
git checkout develop