Pinned Repositories
Custom-RenderPipelineCore
Modified version of Unity's core render pipeline
Custom-URP
CustomStaticBatching
A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides new options like 32 bit indicies and grouping volumes.
MarrowBacklot
MarrowSDK
MarrowSDK-Legacy
ShaderGraphMirror
Mirror of the unity shader graph package to avoid a bug with UPM
XRDoctor
Utility for debugging XR runtime issues
Stress Level Zero's Repositories
StressLevelZero/MarrowSDK-Legacy
StressLevelZero/MarrowSDK
StressLevelZero/CustomStaticBatching
A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides new options like 32 bit indicies and grouping volumes.
StressLevelZero/Custom-URP
StressLevelZero/XRDoctor
Utility for debugging XR runtime issues
StressLevelZero/Custom-RenderPipelineCore
Modified version of Unity's core render pipeline
StressLevelZero/MarrowBacklot
StressLevelZero/ShaderGraphMirror
Mirror of the unity shader graph package to avoid a bug with UPM
StressLevelZero/Fossilize
Fork of fossilize with support for VK_NV_shading_rate_image and possibly other vendor extensions