Stuart133's Stars
blender/blender
Official mirror of Blender
TheCherno/Hazel
Hazel Engine
RayTracing/raytracing.github.io
Main Web Site (Online Books)
cvxpy/cvxpy
A Python-embedded modeling language for convex optimization problems.
fzyzcjy/flutter_rust_bridge
Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
ProjectPhysX/FluidX3D
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
rust-ndarray/ndarray
ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
nem0/LumixEngine
3D C++ Game Engine - yet another open source game engine
Rust-GPU/Rust-CUDA
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
zheng95z/fun-with-computer-graphics
This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.
mitsuba-renderer/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
matklad/once_cell
Rust library for single assignment cells and lazy statics without macros
yuankunzhang/charming
A visualization library for Rust
AdamNiederer/faster
SIMD for humans
OpenFOAM/OpenFOAM-dev
OpenFOAM Foundation development repository
LuxCoreRender/LuxCore
LuxCore source repository
wahn/rs_pbrt
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
openmc-dev/openmc
OpenMC Monte Carlo Code
hypre-space/hypre
Parallel solvers for sparse linear systems featuring multigrid methods.
LLNL/sundials
Official development repository for SUNDIALS - a SUite of Nonlinear and DIfferential/ALgebraic equation Solvers. Pull requests are welcome for bug fixes and minor changes.
matiascodesal/awesome-openusd
A curated list of awesome Universal Scene Description (OpenUSD) resources and projects
mmp/pbrt-v4-scenes
Example scenes for pbrt-v4
blender/cycles
The Cycles Render Engine - official mirror
pencil-code/pencil-code
A high-order finite-difference code for compressible hydrodynamic flows with magnetic fields and particles
Warwick-Plasma/epoch
Particle-in-cell code for plasma physics simulations
AlexKontorovich/PrimeNumberTheoremAnd
blueprint for prime number theorem and more
ImperialCollegeLondon/formalising-mathematics-2024
Formalising Mathematics; a course for undergraduate mathematicians. Ran between January and March 2024.
linalg-rs/rlst
Rust Linear Solver Toolbox
pnnl/lamellar-runtime
Lamellar is an asynchronous tasking runtime for HPC systems developed in RUST