/ar-streaming

Prototype to stream iOS AR content to a web client using WebRTC.

Primary LanguageSwift

AR Streaming

Project demonstrates streaming of an iOS AR view to a web browser using WebRTC.

Structure

This project is structured as a monorepo and contains three sub-projects. Each sub-project contains the required information about setup instructions in a separate README.

iOS app which streams the data.

Signalling server which connects the streaming app to the web client.

Web client which consumes audio, video, depth map and mesh information.

App Run Order

Make sure to run the different parts in the right order:

  1. Run signalling server (optional, per default client & app connect to deployed instance)
  2. Run web app and open it in a browser
  3. Run iOS app (e.g. using XCode) on an iPad with LiDAR sensor