/angular-aviary

An angular wrapper for Aviary SDK (Adobe Creative SDK)

Primary LanguageJavaScriptMIT LicenseMIT

Angular Aviary SDK

AngularJS directive for Aviary SDK.

Copyright © 2015, Massimiliano Sartoretto

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Installation

You can choose your preferred method of installation:

  • Through bower: bower install angular-aviary --save
  • Through npm: npm install angular-aviary --save
  • Download from github: angular-aviary.min.js

Usage

Include both Aviary and angular-aviary.min.js in your application.

<script src="http://feather.aviary.com/imaging/v2/editor.js"></script>
<script src="bower_components/angular-aviary/angular-aviary.min.js"></script>

Add the module ngAviary as a dependency to your app module:

var myApp = angular.module('myapp', ['ngAviary']);

Configuration

To configure the module call the ngAviaryProvider.configure() method (e.g. inside your app's config() callback):

myApp.config(function(ngAviaryProvider) {
  ngAviaryProvider.configure({
    apiKey: 'my-awesome-api-key',
    theme: 'light',
    tools: 'all'
  })
});

For the full list of config options please refer to the official docs

ngAviary directive

Use the ngAviary directive to create a toggle that trigger Fetcher editor.

<a href="#"
   target='<selector>'
   on-save-button-clicked='onSaveButtonClicked(id)'
   on-save='onSave(id, newURL)'
   ng-aviary> Edit photo </a>

You can use the HTML element you prefer as long as it supports onClick event. (For a list of supported elements refer to the onCLick docs)

Options that allow you to handle the Aviary flow:

Attribute Description Required
targetSelector A string containing one or more CSS selector to query target image ✔️
onLoad Pass a function to run once the widget has all resources ready for a launch. ✖️
onReady Pass a function to be called once the editor has finished launching and is ready for user input. ✖️
onSaveButtonClicked Pass a function to be called before an image save happens, but after a user has clicked the save button, intending to save. ✖️
onSave Pass a function to be called when the image save is complete. ✖️
onClose Pass a function to be called when the editor is closed. isDirty parameter tells whether the editor was closed with unsaved changes. ✖️
onError The API can notify you of errors and you have the option to notify the user. They are otherwise silent. ✖️