/CopyCookedtoContent

Tools for Session modding (Unreal Engine 4). Copy Cooked folder into the Content game folder.

Primary LanguageBatchfileMIT LicenseMIT

CopyCookedtoContent

Tools for Session modding (Unreal Engine 4). Copying Cooked folder into the Content game folder.

Installation

1 - Copy the file everywhere in your computer.
2 - Open the file with a text editor
3 - Modify the path for each Content folders and save the file.

Work with Windows 10, not tested on others version.

License

MIT

Copyright 2019 SuperDizor

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Social

Twitter for questions
[Discord] SuperDizor#0005