SurajShettigar's Stars
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
ultralight-ux/Ultralight
Lightweight, high-performance HTML renderer for game and app developers.
jbikker/lighthouse2
Lighthouse 2 framework for real-time ray tracing
sherlock-project/sherlock
Hunt down social media accounts by username across social networks
walbourn/directx-vs-templates
Direct3D Visual Studio Templates
SurajShettigar/Kirana
A realtime pathtraced PBR render engine using Vulkan Raytracing API
dreamworksanimation/openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
ArtFXDev/TaskProcessor
TD4 task processing tool
google/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
fffaraz/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
erich666/GraphicsGems
Code for the "Graphics Gems" book series
soxoj/maigret
🕵️♂️ Collect a dossier on a person by username from thousands of sites
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
Orphis/boost-cmake
Easy Boost integration in CMake projects
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
kiryha/Houdini
Houdini pipeline and learning database
mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
GPSnoopy/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
wetadigital/physlight
jchanvfx/NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2
AcademySoftwareFoundation/OpenColorIO
A color management framework for visual effects and animation.
AcademySoftwareFoundation/OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
nothings/stb
stb single-file public domain libraries for C/C++
mottosso/Qt.py
Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
sideeffects/SideFXLabs