SvenGronauer
Electrical Engineering & Information Technology
Technical University of Munich (TUM)Munich
Pinned Repositories
baselines
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
Bullet-Safety-Gym
An open-source framework to benchmark and assess safety specifications of Reinforcement Learning problems.
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
crazyflie-firmware-phoenix
distributedTensorFlow
Create clusters and train models in distributed fashion
phoenix-drone-simulation
Simulation environments for the CrazyFlie quadrotor: Used for Reinforcement Learning and Sim-to-Real Transfer
RL-Safety-Algorithms
Implementations of safe reinforcement learning algorithms
spgc-eprevention-icassp2024
Submission to The 2nd e-Prevention Challenge: Psychotic and Non-Psychotic Relapse Detection using Wearable-Based Digital Phenotyping
SpikingConvNet
Building arbitrarily deep models of Spiking Convolutional Neural Networks on SpiNNaker
successful-ingredients-paper
Code of the Paper "The Successful Ingredients of Policy Gradient Algorithms"
SvenGronauer's Repositories
SvenGronauer/Bullet-Safety-Gym
An open-source framework to benchmark and assess safety specifications of Reinforcement Learning problems.
SvenGronauer/phoenix-drone-simulation
Simulation environments for the CrazyFlie quadrotor: Used for Reinforcement Learning and Sim-to-Real Transfer
SvenGronauer/RL-Safety-Algorithms
Implementations of safe reinforcement learning algorithms
SvenGronauer/SpikingConvNet
Building arbitrarily deep models of Spiking Convolutional Neural Networks on SpiNNaker
SvenGronauer/successful-ingredients-paper
Code of the Paper "The Successful Ingredients of Policy Gradient Algorithms"
SvenGronauer/spgc-eprevention-icassp2024
Submission to The 2nd e-Prevention Challenge: Psychotic and Non-Psychotic Relapse Detection using Wearable-Based Digital Phenotyping
SvenGronauer/baselines
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
SvenGronauer/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
SvenGronauer/crazyflie-firmware-phoenix
SvenGronauer/distributedTensorFlow
Create clusters and train models in distributed fashion
SvenGronauer/gym-gazebo
Refer to https://github.com/AcutronicRobotics/gym-gazebo2 for the new version
SvenGronauer/multiagent-particle-envs
Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"
SvenGronauer/poppy-humanoid
Poppy Humanoid is an open-source and 3D printed humanoid robot. Optimized for research and education purposes, its modularity allows for a wide range of applications and experimentations.
SvenGronauer/docquery
An easy way to extract information from documents
SvenGronauer/pybullet-gym
Open-source implementations of OpenAI Gym MuJoCo environments for use with the OpenAI Gym Reinforcement Learning Research Platform.
SvenGronauer/rllab
rllab is a framework for developing and evaluating reinforcement learning algorithms, fully compatible with OpenAI Gym.
SvenGronauer/s2protocol
Python library to decode StarCraft II replay protocols
SvenGronauer/safety-starter-agents
Basic constrained RL agents used in experiments for the "Benchmarking Safe Exploration in Deep Reinforcement Learning" paper.
SvenGronauer/sc2reader
Extracts gameplay information from Starcraft II replay files
SvenGronauer/svengronauer.github.io
Personal Website
SvenGronauer/tensorbox
A personalized neural network toolbox for research purposes. Built upon the TensorFlow 2.0alpha framework and TensorFlow's Keras.
SvenGronauer/x-mpsc
Ensemble Model Predictive Safety Certification