Pinned Repositories
1x1Textures
1x1 Resolution Textures of various colors I use in Unity to set the colors of various gameobjects, colors from https://www.rapidtables.com/web/color/RGB_Color.html
CSharp-Script-Templates
C# Script Templates for both Unity and Visual Studio that I use
CSharpProgrammingPatterns
Programming Patterns I often use while developing in the Unity Engine with C#
mmo-client
New version of my mmo-client project focused on building for WebGL, uses WebSockets communication and the LightWeight RenderPipeline.
mmo-launcher
launcher to automatically patch game files to the newest version
mmo-server
Upgraded version of my previous mmo-server project to use the new 2.0 version of the bepu physics engine, servers outgoing communication logic now queues up packets and sends them all out in groups periodically
Swaelo-Asteroids
A clone of Asteroids, the classic Atari arcade game released in 1979. Built using the Unity Engine.
Swaelo-Pathfinding
Example application where I have implemented a bunch of different pathfinding algorithms for testing and presentation
Swaelo-Robotron
This is my clone of the classic arcade game Robotron-2084
Swaelo-RogueLike
2D TopDown Shooter RogueLike I'm developing in the Unity Engine
Swaelo's Repositories
Swaelo/mmo-server
Upgraded version of my previous mmo-server project to use the new 2.0 version of the bepu physics engine, servers outgoing communication logic now queues up packets and sends them all out in groups periodically
Swaelo/1x1Textures
1x1 Resolution Textures of various colors I use in Unity to set the colors of various gameobjects, colors from https://www.rapidtables.com/web/color/RGB_Color.html
Swaelo/mmo-client
New version of my mmo-client project focused on building for WebGL, uses WebSockets communication and the LightWeight RenderPipeline.
Swaelo/mmo-launcher
launcher to automatically patch game files to the newest version
Swaelo/CSharp-Script-Templates
C# Script Templates for both Unity and Visual Studio that I use
Swaelo/CSharpProgrammingPatterns
Programming Patterns I often use while developing in the Unity Engine with C#
Swaelo/discord-bot
a discord bot that plays music, tracks runescape farming and animal timers, helps with invention material acquisition
Swaelo/mmo-client-old
old version of my mmo-client project before I started using the Lightweight RP and WebSockets communication and doing everything in WebGL
Swaelo/mmo-server-database-files
Files used to help setup database tables/structure for the mmo-server application to function.
Swaelo/mmo-server-old
old version of my mmo-server project before I upgraded to the newer 2.0 version of the Bepu Physics engine and started using WebSockets for all the networking communication.
Swaelo/Swaelo-Pathfinding
Example application where I have implemented a bunch of different pathfinding algorithms for testing and presentation
Swaelo/Swaelo-Asteroids
A clone of Asteroids, the classic Atari arcade game released in 1979. Built using the Unity Engine.
Swaelo/Swaelo-Robotron
This is my clone of the classic arcade game Robotron-2084
Swaelo/Swaelo-RogueLike
2D TopDown Shooter RogueLike I'm developing in the Unity Engine
Swaelo/ArialTypefaceModels
3D models I made of every character in the Arial typeface
Swaelo/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
Swaelo/blog-website
source for the swaelo.com website
Swaelo/GameOfLife
Fun little implementation of John Conway's Game of Life, made in the Unity Engine, coded in C#. Intended to be run in WebGL so you can play it on my website.
Swaelo/minecraft-plugins
collection of plugins i use for my minecraft server
Swaelo/Swaelo-Breakout
A clone of the classic Atari videogame Breakout
Swaelo/Swaelo-Pong
Simple Pong Game
Swaelo/Swaelo-Pong-VR
Started trying to learn how to make VR games, still got a long way to go