Flappy-Bird


  • Used "GameObject" Unity feature to create the bird and pipe view.

  • Used "C-sharp" to create scripts of different objects.

  • Used "Prefab" feature of Unity to create other pipes of same size.

  • Used "Logic Script" to create logic of iterating player score with each pipe the bird passes.

  • Used "PipeSpawn Script" to spawn pipes after each other in different sizes or can say location as per single view.

  • Used "PipeMiddle Script" to create a hit effect and increament of score when bird passes between pipes.

  • Used "Scene Management" feature to create a restart/play-again button to start game again when game is over.

  • Used "Tag" feature to have interaction between prefab and other scripts.

  • While creating github repo for a project related to Unity or other softwares, we need to make sure to include .gitignore file before uploading the files of the project.