/xmake-vscode

🍩 A XMake integration in Visual Studio Code

Primary LanguageTypeScriptApache License 2.0Apache-2.0

xmake-vscode

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A XMake integration in Visual Studio Code

Introduction

A XMake integration in Visual Studio Code.

You need install xmake first and a project with xmake.lua.

Please see xmake-github and website if you want to known more about xmake.

Features

  • Quickstart
  • Colorization
  • Completion Lists
  • StatusBar
  • Commands
  • Configuration
  • Build
  • Run and Debug
  • Record and Playback
  • Problem

Quickstart

Colorization and Completion Lists

StatusBar

statusbar

Commands

Configuration

Build

Run and Debug

Record and Playback

Problem

IntelliSense

Debugging

Debug via launch configurations (launch.json) is accessible only with Run->Start Debugging (not F5 keybinding) or via Launch Debug command.

attribute type
name string Required. Launch configuration name, as you want it to appear in the Run and Debug panel.
type string Required. Set to xmake.
request string Required. Session initiation method:launch or attach.
target string Required. XMake target.
env object Additional environment variables. {"PATH" : "some/path"}
args string ❘ [string] Command line parameters. If not defined args are taken from debuggingTargetsArguments config.
cwd string If not defined xmake will use the target directory.
stopAtEntry boolean If set to true, the debugger should stop at the entry-point of the target (ignored on attach). Default value is false.
terminal string Destination of stdio streams:
  • console for Debug Console
  • integrated (default) for VSCode integrated terminal
  • external for a new terminal window
  • newExternal for a new terminal window but only with cli application (only cpptools / with lldb it will be converted to external)

Example:

{
    "configurations": [
    {
       "name": "XMake Debug",
        "type": "xmake",
        "request": "launch",
        "target": "example",
        "stopAtEntry": true
    }
  ]
}

Configurations related to debugging

Debugger extension

You can choose the debugger extension with xmake.debugConfigType, set it to:

  • default for cpptools debugger
  • codelldb for lldb debugger

Envs behaviour

You can choose the behaviour between xmake envs and envs that are defined in launch.json For an xmake envs that are like this {"PATH: "path/from/xmake"} and in launch.json {"PATH": "path/from/config"}.

Default is merge.

  • With xmake.envBehaviour set to merge, the result is: {"PATH": "path/from/xmake;path/from/config"}.
  • With xmake.envBehaviour set to erase, the result is: {"PATH": "path/from/xmake"}
  • And with xmake.envBehaviour set to override, the result is: {"PATH": "path/from/config"}.

XMake envs will only be replaced for the same key, if another xmake env key is present, it will be present in the final result.

Global Configuration

We can configure them in settings.json

{
    "configuration": {
        "type": "object",
        "title": "XMake configuration",
        "properties": {
            "xmake.executable": {
                "type": "string",
                "default": "xmake",
                "description": "The xmake executable name / path"
            },
            "xmake.logLevel": {
                "type": "string",
                "default": "normal",
                "description": "The Log Level: normal/verbose/minimal",
                "enum": [
                    "verbose",
                    "normal",
                    "minimal"
                ]
            },
            "xmake.buildLevel": {
                "type": "string",
                "default": "normal",
                "description": "The Build Output Level: normal/verbose/warning/debug",
                "enum": [
                    "verbose",
                    "normal",
                    "warning",
                    "debug"
                ]
            },
            "xmake.buildDirectory": {
                "type": "string",
                "default": "${workspaceRoot}/build",
                "description": "The Build Output Directory"
            },
            "xmake.installDirectory": {
                "type": "string",
                "default": "",
                "description": "The Install Output Directory"
            },
            "xmake.packageDirectory": {
                "type": "string",
                "default": "",
                "description": "The Package Output Directory"
            },
            "xmake.workingDirectory": {
                "type": "string",
                "default": "${workspaceRoot}",
                "description": "The Project Working Directory with the root xmake.lua"
            },
            "xmake.androidNDKDirectory": {
                "type": "string",
                "default": "",
                "description": "The Android NDK Directory"
            }
        }
    }
}