Occurrence | Casing |
---|---|
Services | PascalCase |
Modules/Classes | PascalCase |
Constants | SCREAMING_SNAKE_CASE |
Local Variables | camelCase |
Functions | PascalCase |
Instance Variables | camelCase |
Private Instance Variables | _PascalCase |
Methods | PascalCase |
-- SERVICES
-- MODULES
-- CONSTANTS
-- VARIABLES
-- FUNCTIONS
-- BODY
--@@ Author Name
-- Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
--
local RandomPlayerModule = require(ReplicatedStorage:WaitForChild("Libs"):WaitForChild("FirstParty").PlayerModule)
--
local USE_PRINT = false
--
local startMessage = "[LOG]"
--
local Example = {
Messages = {}
} do
function Example.new(messageContent)
messageContent = type(messageContent) == "string" and messageContent or error("Invalid data type for 'messageContent'; a string is expected") -- or assert() it doesn't matter
Example.Messages[#Example.Messages + 1] = messageContent
end
function Example.PrintAll()
for _, message in ipairs(Example.Messages)
print(startMessage, message)
end
end
end
return Example
--@@ Author Name
-- Services
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
--
local ExampleClientModule = require(ReplicatedStorage:WaitForChild("Libs"):WaitForChild("ThirdParty").MadworkSignal)
--
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
--
for _, obj in ipairs(character:GetChildren()) do
print(obj.Name)
end
Upated as of 07 / 06 / 21