/sourcemod-feedbackround

Feedback round plugin developed for TF2Maps by PigPig.

Primary LanguageSourcePawn

TF2M-feedbackround-plugin

Feedback round plugin developed for TF2Maps by PigPig.

Cvars:

fb2_version -READ ONLY. PLUGIN VERSION.

fb2_time <default 120> -How long should a FB round lasts by default (In Seconds)

fb2_triggertime <default 300> -If the maps timeleft is less than this number in seconds, trigger last round fb.

fb2_mapcontrol <default 1> <1/0> -Can maps control when fb last round occurs?

fb2_forceswitch <default 1> <1/0> -If host uses !fbnextround/!fbroundnow, should we switch maps after that round is over?

Commands:

Admin commands

sm_fbround - Toggle if FB rounds are enabled. 1 and 0 are accepted.

sm_fbnextround - Toggle if the next round will be a FB round. 1 and 0 are accepted.

sm_fbroundnow - Start a fbround ASAP.

sm_fbend - Force end an FB round

sm_fbtimer <add/set> <time to add> - Adds/Sets time of a fb round once it has started. Time is in minutes

sm_fbopenalldoors - Find all "Func_door"s, unlocks and opens them.

Normal commands

sm_fbtellents - Returns the edict count to the player.

fb_spawn(s) - During a feedback round, the player can teleport to all unique spawn names.

sm_fbrh - Prints helpful commands to the caller.

sm_fbmedic -Prints the medic count on both teams

sm_fbdrawline -Prints the distance between the clients view and the wall they are looking at.

sm_walkspeed <speed> - Sets your walk speed during a FB Round.

Entities

These are case sensitive

(info_target) TF2M_ForceLastRoundFeedback - Maps with this entity will force their last round to be a FB round

(logic_relay) TF2M_FeedbackRoundRelay - Triggered at the beginning of FB rounds