THEWEWILLBEBACK's Stars
apachecn/ai-roadmap
ApacheCN AI 路线图(知识树)
tangyudi/Ai-Learn
人工智能学习路线图,整理近200个实战案例与项目,免费提供配套教材,零基础入门,就业实战!包括:Python,数学,机器学习,数据分析,深度学习,计算机视觉,自然语言处理,PyTorch tensorflow machine-learning,deep-learning data-analysis data-mining mathematics data-science artificial-intelligence python tensorflow tensorflow2 caffe keras pytorch algorithm numpy pandas matplotlib seaborn nlp cv等热门领域
microsoft/AI
Microsoft AI
michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
krahets/hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
KwaiVGI/LivePortrait
Bring portraits to life!
hehonghui/awesome-english-ebooks
经济学人(含音频)、纽约客、卫报、连线、大西洋月刊等英语杂志免费下载,支持epub、mobi、pdf格式, 每周更新
reactiveui/refit
The automatic type-safe REST library for .NET Core, Xamarin and .NET. Heavily inspired by Square's Retrofit library, Refit turns your REST API into a live interface.
Cysharp/ZLogger
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
abeimler/ecs_benchmark
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Doraku/Ecs.CSharp.Benchmark
Benchmarks of some C# ECS frameworks.
smartgrass/XCSkillEditor_Unity
基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机
meniku/NPBehave
Event Driven Behavior Trees for Unity 3D
Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Cysharp/R3
The new future of dotnet/reactive and UniRx.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
JoshClose/CsvHelper
Library to help reading and writing CSV files
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
Cysharp/ZString
Zero Allocation StringBuilder for .NET and Unity.
Unity-Technologies/EntityComponentSystemSamples
mafaca/UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files
icsharpcode/SharpZipLib
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.
Unity-Technologies/Addressables-Sample
Demo project using Addressables package
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
marian42/wavefunctioncollapse
Walk through an infinite, procedurally generated city
ai/easings.net
Easing Functions Cheat Sheet
neuecc/UniRx
Reactive Extensions for Unity