- Download folder and run "java -jar spaceinvaders.jar" in a terminal
- Pink Enemy: 10 points
- Blue Enemy: 25 points
- Green Enemy: 50 points
- Hitting enemies consecutively results in a "streak" being incremented; every time an enemy is hit, the value of this streak is also added to the score
- Destroying an enemy increases the speed of the remaining enemies by a factor of 1.015
- Enemies at higher levels have higher starting speeds
- Used images and some sounds from Space Invaders Fan Site: http://www.classicgaming.cc/classics/space-invaders/sounds
- Created sounds for "Congratulations, you win!" and "Game over!"
- Composed background music