Framework provided for the Fall 2014 Gamebuildathon
The goal is to provide the Gamebuildathon participants a basis with which to start their games. This framework implements many simple game features and mechanics that they may or may not decide to use.
- Selection menu
- Input-controlled movement
- Automated movement
- Object oriented organization - player and enemy classes (extends Sprite)
- Function-based control flow
- Use of images
- Collision detection
- Display text
- Score
This framework has been verified to work on EWS machines. It has also been shown to work on Windows machines. You must be using Python 2.7 or older with pygame installed.
- Open a terminal in this directory
- Run
python
- Run the program with
python framework.py